![]() ![]() ![]() The good news is that you can apply the metamagic whenever, but the increased casting time can be a real bother. If you are a spontaneous caster, the metamagic feat increases the spell's casting time to a full-round action. You can certainly prepare the same 0-level spell more than once, so you could experiement with combinations (like a Acid Splash of each element), but each one will use up and limit your cantrip slots. You can't discard the metamagic feats if they become less practical for a particular encounter (example, Acid Splash with Elemental Spell to make it deal Cold Damage with an Ice Elemental opponent). If you are a prepared spell caster, the metamagic feats must be applied at the preparation stage. You can't use any of those to lower a spell below it's normal level, but you could certain use any number of combinations to apply metamagic feats to a 0-level spell and have it remain at 0 level. My favorite is a Heighten (free), Selective, Rime Fireball or Heighten (free), Intensified, Rime Fireball.Morbid Eels wrote: Can I use Wayang Spellhunter, Magical Lineage and Spell Perfection on a cantrip and have it be a still, silent, quickened infinitely usable spell? Then, have all kinds of fun casting Intensified, Rime Fireballs, and if you build it right, take Spell Perfection at 15th to get Heighten for free, then take on two free Metamagic levels. I mention Shocking Grasp a lot because it seems to be a board favorite for these two traits.įor the non-PFS players, see if you can't get your GM to allow Admixture Wizards to prepare Rime spells (because Admixture changes the energy type at the moment of casting, not at spell preparation) on spells you intend to change to cold. Or Intensified, Reach (Close) Shocking Grasp out of a First level slot. Or an Elemental (Cold) Rime Shocking Grasp out of a First level slot. So you could have, say, an Empowered Shocking Grasp cast out of a First level slot, or an Intensified, Elemental (Cold) Rime Shocking Grasp out of a Second level slot. That doesn't mean you can't stack them to reduce a spell back to it's original level. The answer is no, you can't stack Wayang and Magical Lineage to reduce a first or second level spell below it's original level. I will see to it that the language of this ability is clarified soon and I will get this added to the FAQ. It was put in to allow you to reduce the increase from a metamagic feat. ![]() Magical Lineage was never intended as a way for you to actually lower a spell's level. The Devs' intent here is crystal clear to say the least. Jacobs keeps the same stance on this over the years. Whenever you cast that spell, its effects manifest at +1 caster level. Wayang Spellhunter and Magical Lineage don't provide a bonus, and thus don't fall under that ruling.Īctually, the traits I was referencing in that thread say :īenefit: Select one cantrip and one 1st-level spell when you cast these spells, they function at one caster level higher than your actual caster level.īenefit: Pick one spell when you choose this trait. They work completely differently from the two traits in question. The two traits you were referencing in that post give a spell a +1 trait bonus to caster level. I had a similar question some time ago (do not remember in which thread though) and someone official answered that a similar benefit given by 2 traits could not stack, even if it was not called out as being a trait bonusĮDIT : Found it. ![]()
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